10 Cards Rummy

10 Cards Rummy
10 Cards Rummy

Like to play 13 Cards rummy? If you do, you will definitely love 10 Cards Rummy! Enjoy the fast-paced action of 10 Card Point Rummy and have great fun at the tables.

10 Cards Points Rummy is a single deal game and players play for points. The chip value can be pre-decided and the winner wins all the chips/cash at the end of the game, i.e. on declare of a valid show. Thus the winning comprise of the sum total of points of all the opponents multiplied by the pre-determined value of the points in rupees minus the rake. Thus, Winnings = (Sum of all points that opponents get) X (Rupee value of the point) - Rake

  • Only one deal is done for each points rummy game
  • Value of points is pre-fixed at the beginning of the game
  • An amount equivalent to 60 points is brought in by each player.
  • Thus, the maximum required amount that the player gets to the table would be maximum points X point value X 10 games. For e.g. if players decide Rs.1 as preset value of a point, the amount to get to the table would be 60 (max point) x Rs.1 x 10 game = Rs. 600. Refer to the image below for better understanding.
  • To enable a player to get maximum required / allowed amount to the table, editable option is available to player. Player can edit Maximum allowed chips in two cases:
  • If the cash balance available in the players account is less than maximum required, then the total available balance will be shown by default amount in Other Amount text box.
  • If the cash balance available to the player is more than required maximum amount to take to the table, the Other Amount text box will show blank by default. The player can enter the amount they desire to take to the table.
  • Maximum amount cannot be less than the minimum required amount, else player cannot commence the game.


confirmation message of how much money you would like to bring to table


  • Players who wish to drop out of the game before they play their turn (draw their first card) tend to lose as First Drop, which will be 15 points.
  • Players who play their first turn or number of turns (draw and discard) and wish to drop out of the game at a stage earlier than the game show is called by any player is referred as Middle Drop, which will be 30 points.
  • Players who fail to meld any card when a show is called is referred as Full Count, which is 60 points.
  • First Hand Show: Maximum of 30 Points The declaration of show when made by any player during the first 'round of turn' after the beginning of the game is called 'First Hand Show'
  • In First Hand Show, actual points of melds or 60 points, whichever is lower, will be calculated for players who have played their first turn. Point calculations for players who have not yet played their first turn, will be, actual calculated points of melds or 30 points whichever is lower.
  • If it is a 2-player table then 1 deck will be used which will have total of 4 jokers are used in the game, 1 Printed Joker and 3 Wild Card Jokers.
  • If it is a 6-player table then 2 decks will be used which will have total of 9 jokers are used in this game, 2 Printed Jokers and 7 wild Card Jokers.
  • Players need to make 1 Life or Pure Sequence.
  • One mandatory Pure Life/sequence (straight sequence without any Joker) else it will be considered full count.
  • Other than the one mandatory sequences, the other cards can be grouped for melding can be in sequence or sets of minimum 3 or maximum 6 cards. Another additional Pure Life can be made but is not mandatory.
  • The player who calls for a valid show gets 0; other players get points that are a total of the deadwood (not used in valid runs or sets) cards that they hold.
  • The penalty for leaving the table is Full Count, which is 60 points. The equivalent of 60 points in Rupees (as predetermined) will be deducted.
  • Auto Play will commence to play in case you are disconnected during play. The amount of turns auto play will be applicable is defined under How to Play rummy --> "Auto Play Rules"
  • The winning player gets Reward Amount = Total Points of all Losing Players X Points Value - Rake.

At multiple stages during an ongoing game, all players playing the game get the option to quit from the next deal out / round. On selecting 'Do not deal next game' check box, game will not be deal for the next round by default. Thus they can safely quit a table without incurring penalty.

The winner of this format is the player with least score at the end of the game.

  • Players have the option to take a Drop, but the penalty earned for drops is as follows:
    1st Drop - 15 points
    Middle Drop - 30 points
  • The Full count in Pool 101 Rummy is 60 points.
  • The First Hand Show in 101 will be maximum 30 points
  • For a successful show it is mandatory to have minimum 1 Life's of which one has to be a compulsorily Pure Life.
  • Player making a valid show gets 0 points.
  • The point for each of the other player is calculated by summing up the values of their dead wood cards in hand. Again, the points of each round are added to derive at status of each player at the end of the round.
  • Players can Re-Buy the game after being eliminated. However Re-Buying is only possible if the individual score of other players at the table is below 86 points.
  • Once the individual score of a player reaches 101 points or above, the player is considered eliminated from further round and has to leave the table.
  • Least scorer at the end of the game is declared winner of this game.
  • Players can avail to take a Drop, however drop incurs penalty, which is as follows:
    1st Drop- 20 points
    Middle Drop - 40 points
  • Player incurs 60 points on Full Count in Pool 201 Rummy.
  • The First Hand Show in 201 will be maximum 40 points
  • To make a successful show in Pool Rummy 201, it is mandatory on the player to make minimum 1 Life's of which one has to compulsorily be a pure sequence.
  • Player making a valid show gets 0 points.
  • The point for each of the other player is calculated by summing up the values of their dead wood cards in hand. Again, the points of each round are added to derive at status of each player at the end of the round.
  • Players can Re-Buy the game after being eliminated. However Re-Buying is only possible if the individual score of other players at the table is below 179 points.
  • Once the individual score of a player reaches 201 points or above, the player is considered eliminated from further round and has to leave the table.
  • Khelplayrummy.com offers the option of Manual Split to players playing Pool Rummy on a table for types, 101 Rummy and 201 Rummy games. Manual Split enables players to split the table amount among the active players of the game on the table under certain conditions.
  • It is obvious that at the least two players have to be actively playing on a Multiplayer table to call for a Manual Split. It is irrespective of the number of players who started the game, the game could have started with 3/4/5 or 6 players.
  • Manual Split will be enabled in 101 pool games, only when the Total Score at the end of a round of all players are greater than or equal to 71 and one player should have points equal to or more than 86 and in case of 201 pool game, the Total Score has to be greater than or equal to 161 one player should have points equal to or more than 181.
  • If the difference between maximum first drops and minimum first drops, for all players, is ONE or TWO; whereby Number of first drops for each player is calculated at the end of the round as [For 101 Game : INTEGER((100-CurrentTotal Score)/15) & for 201 Game :INTEGER((200-Current Total Score)/20)].
  • Manual Split will only execute if all players accept to have a Manual Split; even if one player rejects the Manual Split, the game will continue in its normal course.
  • Even if one or more player rejects Manual Split, it will be offered in the next round if the criteria are met for Manual Split. If the game progresses to a level that it meets with the conditions for Auto Split, Khelplayrummy.com will automatically execute the process of Auto Split and split the table amount among the active players on the table.
  • Players extra drops are. Calculated when the manual split is accepted by all the active players the extra drops are calculated by subtracting his first drops from the minimum first drops. Amount equal to the wagering after deducting the rake amount is given for each extra drop. The balance table amount is then distributed equally among the eligible players.
  • Auto Split is executed by default on the Khelplayrummy.com system automatically for Pool Rummy Games; 101 Rummy and 201 Rummy on a multiplayer table, when 2 or more players are left with scores higher than 86 and 181 for games of Rummy 101 and Rummy 201 respectively.
  • It is obvious that at the least two players have to be actively playing on a Multiplayer table to call for a Manual Split. It is irrespective of the number of players who started the game, the game could have started with 3/4/5 or 6 players.
  • When total high score of all players in 101 Pool Game is higher or equal to 86 and in 201 Pool Game if the total score is higher or equal to 181 at the end of a round. Even if a single player has a score less than 86 in 101 Pool Game and less than 181 in 201 Pool Game, auto split will not execute.
  • The Prize amount or table amount is equally split among all active eligible players in Auto Split, irrespective of the total individual score of the player. (Example: In 101 Rummy Game: If Player No.1 and Player No. 2 have scores 89 and 94 respectively, the prize amount will be split equally between the 2 players.)

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