Point Rummy Rules - How To Play Points Rummy

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Points Rummy is a single deal game and players play for points. The chip value can be pre-decided and the winner wins all the chips/cash at the end of the game, i.e. on declare of a valid show. Thus the winning comprise of the sum total of points of all the opponents multiplied by the pre-determined value of the points in rupees minus the rake. Thus, Winnings = (Sum of all points that opponents get) X (Rupee value of the point) - Rake

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  • Only one deal is done for each points rummy game
  • Value of points is pre-fixed at the beginning of the game
  • An amount equivalent to 80 points is brought in by each player.
  • Thus, the maximum required amount that the player gets to the table would be three times the point value for that game. For e.g. if players decide Rs.1 as preset value of a point, the amount to get to the table would be 80 (max point) x Rs.1 x 3 times = Rs.240.
  • If the cash balance available in the players account is less than maximum required, i.e 3 times the point value, then the player will sit on the game table with the closes possible point multiple i.e either 2X or 1X times the Point value with X being the point value.
  • Players who wish to drop out of the game before they play their turn (draw their first card) tend to loose as First Drop, which will be 20 points
  • Players who play their first turn or number of turns (draw and discard) and wish to drop out of the game at a stage earlier than the game show is called by any player is referred as Middle Drop, which will be 40 points
  • Players who fail to meld any card when a show is called is referred as Full Count, which is 80 points
  • First Hand Show: The declaration of show when made by any player during the first ‘round of turn’ after the beginning of the game is called ‘First Hand Show’. For this the player receives 40 Points
  • In First Hand Show, actual points of melds or 80 points,whichever is lower, will be calculated for players who have played their first turn. Point calculations for players who have not yet played their first turn,will be, actual calculated points of melds or 40 points whichever is lower
  • For 13 Card game a total of 9 jokers are used in this game, 2 Printed Jokers and 7 wild Card Jokers. For 21 Card game total of 15 jokers are used, 2 Printed Jokers and 7 wild Card Jokers, 6 Value card jokers. For 27 Card game total of 21 jokers are used, 2 Printed Jokers and 7 wild Card Jokers, 12 Value card jokers
  • Players need to make 2 Life or Sequence
    • One mandatory Pure Life (straight sequence without any Joker) else it will be considered full count.
    • One more mandatory Life with/without Joker
  • Other than the two mandatory sequences, the other cards can be melded to sequence or sets of 3 or 4 or 5 cards. Another additional Pure Life can be made, but is not mandatory.
  • The player who calls for a valid show gets 0; other players get points that are a total of the deadwood (not used in valid runs or sets) cards that they hold
  • The penalty for leaving the table is Full Count, which is 80 points. The equivalent of 80 points in Rupees (as predetermined) will be deducted.
  • Auto Play will commence to play in case you are disconnected during play. The amount of turns auto play will be applicable is defined under How to Play rummy --> "Auto Play Rules"
  • The winning player gets Reward Amount = Total Points of all Losing Players X Points Value - Rake

At multiple stages during an ongoing game, all players playing the game get the option to quit from the next deal / round. On selecting 'Do not deal next game' check box, game will not be dealt for the next round by default. Thus the player can safely quit a table without incurring penalty.

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